Introduction to Perfecting the Look

 

Fig.1 - Interface and Basic Operations

Today we were being introduced to Nuke, a software that I haven't used or heard of before. Opening Nuke I already thought that I would struggle with this software because of the nodes. However, going through the process I was able to understand more about the node editor and how to organise them. We were then introduced to File Format and Codecs, locating the files for whoever is going to use the project. After this, we started by downloading a file and adding Walle into the scene.

We aimed to add a video in the background and as the video plays Walle would standstill on the table. To do this we learnt short-keys such as; the tab button which creates new options on how we want to perceive the object, merging transforming, reforming, colour correct and tracker, Using 'D' to hide and show, etc.
We used Tracker to hold the canvas into place, everyone was experimenting with the tracker as Walle still had some movement in the video, some were a little successful by using 10 trackers or 7 whilst I used 8. 


In conclusion, I thought this went well for the beginners level as I was able to understand the importance of nodes and organising them. Thus, I will be able to use the skills that I learned here and transfer them to Maya. I was able to learn and write all the keypoint and Keywords which will help me in the future. I thought being introduced to Nuke was going to be a hard thing for me to learn, however, I got there at the end and I am happy with the result. What I would do next is learn more about tracking to make Walle more stable on the table, therefore, making it believable



Fig.2 - File Format and Codecs


Fig.3 - Using the nodes
 


Fig.4 - Using 'Tracking'



Fig.5 - Final Result



Comments