Posts

Week 5 - 3D Tracking Workshop, Continued

Week 4 - Reference Analysis

Week 4 - 3D Workspace in Nuke and Intro to Camera Projection

Character Animation Independent study

Week 3 - Solid Posing, Timing, and Functional Breakdowns

Week 3: Interface and Basic Operations

Week 2: Posing in Maya

Week 2 - Basics and More UI

Intro Character Animation for Film and Games

Introduction to Perfecting the Look

Making of Zack & Reflective Statement